In-Game Description
The weapon augments one's bare hands
with thick, studded leather.
The Caestus has a short reach, but quickly
cools down. Amount of damage inflicted is
dependent on its wearer's strength.
Availability
Sold by Andre of Astora for 200 Souls
General Information
Image | Name | Damage | Critical | Durability | Weight | Stats Needed Stat Bonuses | Damage Reduction % | Stability | Aux Effects | Frampt Souls |
---|---|---|---|---|---|---|---|---|---|---|
![]() | Caestus | 66/0/0/0 (Strike) | 100 | 300 | 0.5 | 51/8/0/0 C/C/-/- | 0/0/0/0 | 0 | 0/0/-/- | 50 |
Move Set
+ShowMoveSet
Upgrades
+ShowUpgrades
Key
Damage: | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different types of damage types. |
Critical: | One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes. |
Durability: | The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%. |
Weight: | The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned. |
Stats Needed: | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. |
Damage Reduction %: | The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:
|
Stability: | The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks. |
Frampt Souls: | This is the amount of souls players will receive if they feed the item to Kingseeker Frampt. |
Footnotes
1. This weapon cannot be two-handed.
page revision: 44, last edited: 14 Feb 2022 11:18
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